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Tesla Coil

Keywords:
tesla coil tower red alert 2 soviet
Contents

Tesla Coil (Model)

Reviews
» Wolverabid « Date: 28th of August, 2007 Approval status: Approved Rating: (8) Excellent! Main points: [x] The model is stable and functions properly in Warcraft III. [x] Excellent animations and use of team color.
» Wolverabid «

Date: 28th of August, 2007
Approval status: Approved
Rating: (8) Excellent!

Main points:
[x] The model is stable and functions properly in Warcraft III.
[x] Excellent animations and use of team color.
 
It looks nice in game for a RA2 model. Illidan(Evil)X isn't on the CotT team. He is making models by himself. If he wants to be on the team, he would conntact anyone from the CotT project.
 
i guess if you keep making the models ill jsut have to make a ra2 map :P
 
Hey, join the CotT project, you would be a great member! Pike is a great modeler too, together we could get the models done faster too, and we need a good skinner....unless Pike found one? Anyway, pm me or pike to join, we could use you

BTW, did you just use the icon from the game? Looks all cloudy (and since the game is so old, it makes sense)
 
OMG you rock man iv been trying to make my own tesla coil model but its allready done for me sweet, plust mine looks like one you would probably see in real life not a CC type but 100/100 my man.:thumbs_up:
 
Can we edit the inital description above and change the Paths: none to Paths: Textures\TeslaCoil.blp

because it wouldnt work in my map till i tried adding the Textures\, and i know n00bs wont know to do that so can we change this please (gotta look out for the n00bs!)
 
Using the model in multiplayer games causes the other players to leave. I had to remove it. I have imported the model correctly and I have no problems using it in single games.
What could be the problem in the model?
 
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