Moderator
M
Moderator
17:55, 14th Jun 2014
Orcnet: Gameplay is decently made and no much trouble for players to tackle in creeps and harvesting areas, but I think the idea of only Goblin Merchants to be available for the map seems a bit too much, it would be nice if there would be Laboratories or Mercenary camps that store Draenei units as based on the map description. Also atleast 1 creep guarding the Goblin Merchant should drop a sentry ward powerup for strategic purposes.
Terrain looks good, that idea of waterfall on boundary region makes it a nice view, somehow the shallow water parts doesn't seem to look shallow you might want to slightly lower the grounds more on them to reveal more water than land.
Overall, a fitting melee map and approved.
Orcnet: Gameplay is decently made and no much trouble for players to tackle in creeps and harvesting areas, but I think the idea of only Goblin Merchants to be available for the map seems a bit too much, it would be nice if there would be Laboratories or Mercenary camps that store Draenei units as based on the map description. Also atleast 1 creep guarding the Goblin Merchant should drop a sentry ward powerup for strategic purposes.
Terrain looks good, that idea of waterfall on boundary region makes it a nice view, somehow the shallow water parts doesn't seem to look shallow you might want to slightly lower the grounds more on them to reveal more water than land.
Overall, a fitting melee map and approved.