- Joined
- Apr 29, 2007
- Messages
- 140
So basically, I can't figure out how to make a certain type of terrain non-walkable.
For example I'm making a TD and I dont want the creeps to be able to go off a path (rock terrain) into the grass.
The grass needs to be air-pathable (for builders) and needs to have buildability (for structures).
I'm not sure if there's a way to do this in GUI, but I know it's possible. Gridlock TD has a similar gameplay to what I'm needing.
Any help is appreciated!
For example I'm making a TD and I dont want the creeps to be able to go off a path (rock terrain) into the grass.
The grass needs to be air-pathable (for builders) and needs to have buildability (for structures).
I'm not sure if there's a way to do this in GUI, but I know it's possible. Gridlock TD has a similar gameplay to what I'm needing.
Any help is appreciated!