• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Template

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I made a template... I'll describe it below.

Its a map with custom attack and armor types... so, here's what I did. (It took me long, I'd aprechiate if you don't comment shit...)

Attack
editor - ingame
__________
Chaos - Blunt (axes and hammers)
Hero - Claws/Teeth (animals)
Magic - Magic
None - Chaos (this is bugged, no matter what it does 100% damage to all, so I put chaos)
Normal - Sword
Piercing - Arrow/Gunpower
Siege - Siege/Explosives

Armor
editor - ingame
__________
Divine - Carapace/Chitin (shells and stuff)
Fort - Building/Structure
Hero - Fur (animals)
Large - Heavy (plated armour)
Medium - Medium/Chainmail
None(Unarmed) - Cloth/Skin
Normal - Mech (for mechanical units)
Small - Leather (like a leather tunic)

Each att and arm type has a custom icon and a description simular to one from Castle Fight.

Terrain is not made because its a template, it just has some random trees and doods.



Keywords:
Template, Temp, Custom, Attack, Armor, Types, Narandza.
Contents

Template (Map)

Reviews
Vengeancekael: Private Message Date: 2011/Dec/25 19:48:31 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
Top