Hello, I have made a Team Level trigger for my map, that works like this:
and HordeTeamLevel is equal to the (number of active players + the above integer) devided by the number of active players. The trigger seems to work, but it has a bug in this line
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Team Level
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Events
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Unit - A unit Gains a level
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Conditions
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((Triggering unit) is A Hero) Equal to True
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Actions
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-------- Horde --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True
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Then - Actions
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Set HordeLevelCounter = (HordeLevelCounter + 1)
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Set HordeTeamLevel = ((HordePlayers + HordeLevelCounter) / HordePlayers)
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Else - Actions
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and HordeTeamLevel is equal to the (number of active players + the above integer) devided by the number of active players. The trigger seems to work, but it has a bug in this line
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Set HordeLevelCounter = (HordeLevelCounter + 1)