- Joined
- Oct 12, 2008
- Messages
- 13
My goal is adding team color to the Villager (Female) model. After reading a bit on the Hive forums, I came across a way of adding team color to models. It had to do with editing the "Alpha 1" channel of the texture in Photoshop and then importing it into the model. Well, I've edited the "Alpha 1" channel of the Villager (Female) model and added a mask to the areas where I would like team color. My problem is is that when I import it into the model, fool around with the Texture and Material Manager, team color is visible, but it's just a solid color. Unlike the Blizzard models which show the team color over an area of the model and also reveals details (for example: Human Paladin model cape), my edit doesn't. Are there any properties or such that I have to change? Please specify. Thanks