- Joined
- Mar 13, 2013
- Messages
- 299
I have this:
-
Soul Burn
-
Events
- Unit - A unit Finishes casting an ability
-
Conditions
- (Ability being cast) Equal to Soul Burn
-
Actions
- Game - Display to (All players) the text: (String((Unit-type of (Target unit of ability being cast))))
- Game - Display to (All players) the text: (String((Level of Soul Burn for (Casting unit))))
-
Events