- Joined
- Mar 13, 2013
- Messages
- 299
I have this:
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Soul Burn
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Events
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Unit - A unit Finishes casting an ability
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Conditions
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(Ability being cast) Equal to Soul Burn
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Actions
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Game - Display to (All players) the text: (String((Unit-type of (Target unit of ability being cast))))
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Game - Display to (All players) the text: (String((Level of Soul Burn for (Casting unit))))
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