ILH
Model Reviewer
- Joined
- May 8, 2012
- Messages
- 1,602
What do you think about this?
https://www.hiveworkshop.com/forums/pastebin.php?id=j975gy
Note:

sorry for the model spam anyways, cuz i love modelz
https://www.hiveworkshop.com/forums/pastebin.php?id=j975gy
Note:
Illidan(Evil)X said:Using "GUI" for something like this is just not fast enough for a large number of tanks.

sorry for the model spam anyways, cuz i love modelz

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Melee Initialization
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Events
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Map initialization
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Conditions
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Actions
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Environment - Set sky to war3mapImported\GenericSky.mdx
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Hashtable - Create a hashtable
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Set h = (Last created hashtable)
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Game - Display to (All players) the text: sorry for the model...
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Visibility - Disable fog of war
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Visibility - Disable black mask
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Register
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Events
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Unit - A unit enters (Entire map)
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Conditions
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(Unit-type of (Triggering unit)) Equal to Siege Engine
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Actions
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Unit - Create 1 Rifleman for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
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Hashtable - Save Handle Of(Triggering unit) as (Key tank) of (Key (Last created unit)) in h
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Hashtable - Save Handle Of(Last created unit) as (Key cannon) of (Key (Triggering unit)) in h
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Bah
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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Actions
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Set g = (Units of type Rifleman)
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Unit Group - Pick every unit in g and do (Actions)
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Loop - Actions
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Set p = (Position of (Load (Key tank) of (Key (Picked unit)) in h))
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Set u = (Picked unit)
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Custom script: call SetUnitX(udg_u, GetLocationX(udg_p))
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Custom script: call SetUnitY(udg_u, GetLocationY(udg_p))
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Custom script: call RemoveLocation(udg_p)
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Custom script: call DestroyGroup(udg_g)
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Bah Copy
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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Set g = (Units of type Rifleman)
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Unit Group - Pick every unit in g and do (Actions)
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Loop - Actions
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Set u = (Picked unit)
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Unit - Order (Picked unit) to Stop
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Custom script: call DestroyGroup(udg_g)
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Diie
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Triggering unit)) Equal to Siege Engine
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Actions
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Unit - Kill (Load (Key cannon) of (Key (Dying unit)) in (Last created hashtable))
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