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Tank Defence 0.8h

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Project Paused till final tested version is confirmed.

BackGround Story:
A hero defense game with "Tanks heroes", in a underground area connecting a big underground dig and the surface.
Many Guards and 1-5 heroes are the only hope to defend against the horde of infected workers and the monsters trying to escape to the surface.

Chose a hero, kill some enemies for gold/lumber.
Once you get enough resources you can buy spells or items from the Shops in the base.
Healers in base and wells in the corner of the map.
In mid game you can chose to upgrade your tanks by stepping on to the platforms on the left of the "ChiefOfBase"


Commands
-vr for Value Return
-1 / -2 for quick teleport
-repick last untill the game starts



My First MAP!!
I'm still not able to make my own models so all models are original models from wc3
Triggers all written by me, with some customized from various tutorials from the forum.
Still incomplete.....
Creator: locast aka ThomasLLT
Loading Screen Nagato pic i got from the net
Map Icon by Blizzard: WoW, gnome crest

http://www.hiveworkshop.com/forums/map-development-202/reviewing-map-process-118577/ Read B4 Posting

0.8h
fixed small error with shops
new items
new skills

0.8g
new skills/ increased number of skill allowed.
new items

0.8f
new hero
new skill
new weapon

0.8e
Value System up and running
upgrade works
several new systems
nerfed spells, too gay some times
reduced file size a lot
graphics!!


0.8c
chain-lighting De-Gay-ed
added buffs into the pots
Spirit runners atk-'s now
added weapons test zone
new spells

Keywords:
Tanks,
auto, firing, weapons,
Contents

Tank Defence 0.8h (Map)

Reviews
17:03, 6th Jan 2010 ap0calypse: Rejected
Level 18
Joined
Feb 28, 2009
Messages
1,971
The map is horribly boring. The tanks are not well balanced. The enemy units are imbalanced aswell (for few rounds it was ok, and the next round (with frost wyrms) I`ve had to be all the time on heal. Only 4 skills, and the tank can have only 2 of them?! Small number of items (no items, which will for example incarase your armor). Bad terrain (Not horrible, but skill can be a lot better). Poor descriptions of tanks, and poor description at Hive (most of it is changelog).

The map gets from me 1/5 and I vote for rejection. No offense, but you must still put a lot of work into it.
 
Level 3
Joined
Dec 7, 2009
Messages
13
The map is horribly boring. The tanks are not well balanced. The enemy units are imbalanced aswell (for few rounds it was ok, and the next round (with frost wyrms) I`ve had to be all the time on heal. Only 4 skills, and the tank can have only 2 of them?! Small number of items (no items, which will for example incarase your armor). Bad terrain (Not horrible, but skill can be a lot better). Poor descriptions of tanks, and poor description at Hive (most of it is changelog).

The map gets from me 1/5 and I vote for rejection. No offense, but you must still put a lot of work into it.

thx for the review.
i only made this like 2 weeks ago, if it were good i would not be on my computer already, i would be like making games for a living. (first map!)



EDITS: hive description improved, post reported for unclear criticism , skills fixed, items added.
please share more details on those points you stated that i have not answered
 
Last edited:
Level 18
Joined
Feb 28, 2009
Messages
1,971
The map is horribly boring.
The whole goal of the map is to stand close to the spawn of enemy units, and sometimes use skills (if you have bought any)
The tanks are not well balanced.
Umm, well. I don`t remember at all, but it`s like 1k gold gives you a tank, which has 50 more damage, and the tank with ~200 dmg costs 12k (or smth like that)
The enemy units are imbalanced aswell (for few rounds it was ok, and the next round (with frost wyrms) I`ve had to be all the time on heal.
As I said... I was playin`, and it was goin` pretty good. Untill the wyrms had begun to spawn. After about 7 attacks I was dead, like other players I played with. The first enemies we were slaining without losing big amounts of HP, and that has changed immediately (too fast) with wyrms.
Only 4 skills, and the tank can have only 2 of them?!
The number of spells, which can be bought is (only) 4. And the tank can have 2 of them (when you buy 2 spells and than buy new tank you cannot buy even 1 of them, because it`s displaying a message, that you have already reached max number of spells)
Small number of items (no items, which will for example incarase your armor)
There are only poitions. There are no items, which will incarase tank dmg/armor
Poor descriptions of tanks
How you described tanks? "Big dmg/ AoE/ Slow Attack" And that`s all... Wow it`s really much!
 
Level 3
Joined
Dec 7, 2009
Messages
13
krisserz isn't a mod ^^

(For those who now try to scan the thread to find where he said he was a mod: He didn't say it here. I'm a mod and I saw the reason for why he reported. No, I'm not going to share that information with you :D)

and neither did i


The whole goal of the map is to stand close to the spawn of enemy units, and sometimes use skills (if you have bought any)Umm, well. I don`t remember at all, but it`s like 1k gold gives you a tank, which has 50 more damage, and the tank with ~200 dmg costs 12k (or smth like that)As I said... I was playin`, and it was goin` pretty good. Untill the wyrms had begun to spawn. After about 7 attacks I was dead, like other players I played with. The first enemies we were slaining without losing big amounts of HP, and that has changed immediately (too fast) with wyrms.The number of spells, which can be bought is (only) 4. And the tank can have 2 of them (when you buy 2 spells and than buy new tank you cannot buy even 1 of them, because it`s displaying a message, that you have already reached max number of spells)There are only poitions. There are no items, which will incarase tank dmg/armorHow you described tanks? "Big dmg/ AoE/ Slow Attack" And that`s all... Wow it`s really much!

most of those are pretty much fixed, balancing just hasnt arrived in my list yet.



i did posted it in the map development section and was TOLD to post here because it LOOKED like i was completed.

and rejecting without a reason is just totally wrong!
the stickies even said to fix what the mob says, and post in the blah blah section, how am i gotta do that without anything to fix
 
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