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Tall grass. Tall enough to cover your character probably.
And yeah, used geometry instead of camera-facing textures for that reason as well, think it'll look better this way when covering other models.
Simple model, ain't much.
It's colored white, so that you can color it yourself.
Appreciate it, but I do think he's got a point, it doesnt fit too well with the wc3 aesthetics and even then, texture can prob be improved still, not too happy with how it looks, I'm just too lazy to edit it more.
There's an alternate version, "rootless", that wholly disappears at the end.
The original version doesn't cause it mimics how trees doodad would leave a stump at the end of the death, and then can be regrown with birth animation.
There's an alternate version, "rootless", that wholly disappears at the end.
The original version doesn't cause it mimics how trees doodad would leave a stump at the end of the death, and then can be regrown with birth animation.
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