- Joined
- Dec 19, 2007
- Messages
- 1,234
My old system:
Give each unit global 50% evasion and give each hero 45%+5% per agility True Strike.
Result:
True Strike does not active with frost arrow, is not active with basher ranged attack, maybe other orbs effects totaly ignore the system giving enemies too much evade chance.
My new system:
Result:
Damage is blocked and turned into 1.00 damage, orb effects still hit and poison ignores the system as it deals huge damage without the need or checking anything.
Pros: bash and critical strike can be added with items without ruin the system.
Cons: poison and orb of lightning and the such are ignoring the system completely.
Is there a way to improve such system?
Give each unit global 50% evasion and give each hero 45%+5% per agility True Strike.
Result:
True Strike does not active with frost arrow, is not active with basher ranged attack, maybe other orbs effects totaly ignore the system giving enemies too much evade chance.
My new system:
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Attacked Trigger Copy
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Events
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Unit - A unit Is attacked
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Attacking unit) is A Hero) Equal to False
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(Random integer number between 1 and 100) Greater than or equal to 45
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Then - Actions
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Unit - Add classification of Mechanical to (Attacking unit)
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Else - Actions
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Unit - Remove classification of Mechanical from (Attacking unit)
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-
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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((Attacking unit) is A Hero) Equal to True
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(Random integer number between 1 and 100) Greater than or equal to (45 - (5 x (Agility of (Attacking unit) (Include bonuses))))
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Then - Actions
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Unit - Add classification of Mechanical to (Attacking unit)
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Else - Actions
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Unit - Remove classification of Mechanical from (Attacking unit)
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-
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Result:
Damage is blocked and turned into 1.00 damage, orb effects still hit and poison ignores the system as it deals huge damage without the need or checking anything.
Pros: bash and critical strike can be added with items without ruin the system.
Cons: poison and orb of lightning and the such are ignoring the system completely.
Is there a way to improve such system?
Attachments
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