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Well, these models are based on the Farstrider Cavalry rider and edited again into a Footman unit. The units came with little differences going to the more armored versions, to the modern reinterpretations of more chainmail and cloth with less hard armor, these can work as variants based on role.
I'm aware of the Stand-4 or drinking, looks more forceful on the guarding the blade part, but i couldn't make it look smoother. Another thing i wanted to do was to sincronize Portrait 2 with the visor down with Defend animations, but it was imposible to do.
The sword mesh came from Direfury's; Human Captain General who gave permission to edit with the credits.
Edit
Lifebar reduced to the same values as the Footman values.
I may be wrong (Didn't test them in-game yet, only saw them through the model viewer), but the visor seems to move oddly during the stand animations.
Great work as always, still!
Okay, the extent issue is fixed, but I would like you to fix the camera on the models.
Please fix either the facing of the heads or the position of the camera and the background plane.
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