- Joined
- May 20, 2008
- Messages
- 433
Ok, so who knows how many threads there are on needing items. This is somewhat different then what I've been looking at.
The map the items are needed for is Beach Survival. Currently the item list is very short, and the team needs new and original ideas.
Suggestions should look like this (note items cost 50 gold and artifacts cost 250):
Item Name:
Sell Value:*
Item or Artifact:
Abilities:
Charges:
*Useful Items are sold at 1 gold, while useless items can range from 1-40. Artifacts are sold at 2 gold
Useful/helpful answers will be rewarded with rep
The map the items are needed for is Beach Survival. Currently the item list is very short, and the team needs new and original ideas.
For those who don't know what Beach Survival is, it is an impossible survival game. You are faced against waves of enemies that get ever stronger. The longer you survive, the harder things get. The item system is separated into 2 parts. Items and artifacts. Items are good/bad or useless and cost 50 gold. Items are simple and small compared to Artifacts. Artifacts cost 250 gold, are extremely useful, can destroy the enemy, and are charged if they have an ability
Basic Map description:
The map is divided into 2 separate areas. The Ruins is the battlefield where most things take place. There are a lot of natural barriers here as well. The Beach is the small "safe area" -unless everyone is in there. Here is where you can gain health and items. It contains little else.
Basic Map description:
The map is divided into 2 separate areas. The Ruins is the battlefield where most things take place. There are a lot of natural barriers here as well. The Beach is the small "safe area" -unless everyone is in there. Here is where you can gain health and items. It contains little else.
Here are some things I do not want in the map:
-Anything that will heal you (health or mana)
-An item that will boost attack
-An item targeting a single unit (useless against mobs of enemies)
-Anything that summons another attacking unit (exceptions include wards)
-Items that boost any attribute, armour or health
-Barrier or turret building type items
Here are things I'm looking for:
-Charged items that includes abilities
-AoE damage/effect items
-Items that either hinder the unit when received or do absolutely nothing
-Creative ideas
-Futuristic or present kind of items
Item Name:
Sell Value:*
Item or Artifact:
Abilities:
Charges:
*Useful Items are sold at 1 gold, while useless items can range from 1-40. Artifacts are sold at 2 gold
Useful/helpful answers will be rewarded with rep