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Summoning Spells

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  • Trigger
  • Events
    • Unit - A unit starts the effect of an ability
  • Conditions
    • (Ability being cast) Equal to Summon
  • Actions
    • Set Point1 = (Target point of ability being cast)
    • Unit - Create 1 Dummy for (Owner of (Triggering unit)) at Point1 facing default building facing degrees
    • Unit - Add a 2.00 seconds Generic expiration timer to (Last created unit)
    • Unit - Add Water Elemental (dummy) to (Last created unit)
    • Unit - Order (Last created unit) to Human Archmage - Water Elemental
    • Custom script: call RemoveLocation (udg_Point1)
Basically you base your hero's ability off Channel with Target Type to "Point" and you create a dummy to summon your unit.
 
Level 19
Joined
Oct 15, 2008
Messages
3,231
By "Summoning it to a point", do you mean any point on the map, or a certain point where your cursor clicks on but in a specific range?
 
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