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SuccubusWarrior

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
SuccubusWarrior A demon Warrior from underworld and a vile tormentor
Contents

SuccubusWarrior (Model)

SuccubusWarrior (Model)

Reviews
23:42, 21st Jan 2014 Misha: there are so many clipping issues with this one's wings that it's not even funny.. also with the boots.. death animation doesn't make any sense, since DH death anim involves self-stabbing. also, this chest armor makes the...

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Moderator

23:42, 21st Jan 2014
Misha: there are so many clipping issues with this one's wings that it's not even funny.. also with the boots.. death animation doesn't make any sense, since DH death anim involves self-stabbing. also, this chest armor makes the model look like a plain male, from a distance, because it does not have any breast-like texture on it. the hips should be widened as well if you wish a war3's exaggerated and recognizable woman figure. right now this model feels.. gender-confused
 
So you just merged the succubus model with demon hunter pants and reskinned her chest to use the blood mage texture? It might be a good idea to give her more armor, but this is done badly.
First, you have the same problem as every succubus geomerge: The middle-most wing bones don't get their own animation and always stick off her back at the same angle.
This causes her wings to be extremely stretched in most animations, and stick through her body in stand ready and attack. With a model like the succubus, you should choose animations more carefully.
Her pants also don't quite follow the movement of her feet, causing her boots to stick out in many animations.
And lastly, the Demon Hunter death animation doesn't work at all. She doesn't have the right weapon to stab herself, the model ends up beneath the floor, and her wings once again clip badly.
 
Level 9
Joined
Feb 12, 2010
Messages
509
Honestly it looks pretty bad.

The new textures don't fit at all, the pants clip through her legs and the animations have a massive amount of clipping going on.

Good idea but poor execution.
 
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