Ogre Rock Thrower (One-headed & Two-headed versions)

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Inspired by Kitabatake's two-headed Ogre Stone Thrower, I decided to try my hand at making my own one-headed version for use in my current project.

It's a fairly basic edit, but I hope some people may find a use for it.

EDIT: Two-headed version added by request.
Contents

Ogre Rock Thrower (One-headed) (Model)

Ogre Rock Thrower (One-headed) (Portrait) (Model)

Ogre Rock Thrower (Two-headed) (Model)

Ogre Rock Thrower (Two-headed) (Portrait) (Model)

Looks nice, and cool to have both sets... But unless it's a quirk of the viewer, none of the Attack anims seem to feature him actually releasing the rock 🤔 (I actually think it's great to have one where he just smashes something @ melee range ("Attack Two" & "Stand Ready Two" let's say), but he's a "thrower", so it seems like the rest/norm should have the rock temporarily disappear)
 
Looks nice, and cool to have both sets... But unless it's a quirk of the viewer, none of the Attack anims seem to feature him actually releasing the rock 🤔 (I actually think it's great to have one where he just smashes something @ melee range ("Attack Two" & "Stand Ready Two" let's say), but he's a "thrower", so it seems like the rest/norm should have the rock temporarily disappear)
I'm new to model editing and changing/updating animations in such a matter is something I still struggle with, but I could give it a try at a later date. For the time being my current project remains my primary focus.
 
I'm new to model editing and changing/updating animations in such a matter is something I still struggle with, but I could give it a try at a later date. For the time being my current project remains my primary focus.
The two-headed version looks fantastic dude!
Three questions:
1.) How long did it take you to make this model?
2.) How much do you get paid by the hour when making models?
3.) May I edit your ogre rock-thrower models for you and provide you with new versions? (I have plans to make a Fel version for my partner's project, if you do not mind.)
 
The two-headed version looks fantastic dude!
Three questions:
1.) How long did it take you to make this model?
2.) How much do you get paid by the hour when making models?
3.) May I edit your ogre rock-thrower models for you and provide you with new versions? (I have plans to make a Fel version for my partner's project, if you do not mind.)
Thank you for your kind words!

1.) Not very long to be honest, seeing as they are basically just simple edits of the standard Stonemaul Ogre and Ogre Warrior models. I'd say the one-headed version took me about an hour or two largely because I was figuring out the tools with tutorials, and the subsequent two-headed version only took me about 40 minutes including testing.
2) I don't get paid, I made this as part of my current project which I'm purely developing as a hobby.
3) So long as you give me credit, you are free to do with these models as you wish!
 
Thank you for your kind words!

1.) Not very long to be honest, seeing as they are basically just simple edits of the standard Stonemaul Ogre and Ogre Warrior models. I'd say the one-headed version took me about an hour or two largely because I was figuring out the tools with tutorials, and the subsequent two-headed version only took me about 40 minutes including testing.
2) I don't get paid, I made this as part of my current project which I'm purely developing as a hobby.
3) So long as you give me credit, you are free to do with these models as you wish!
Thank you for the replies.
Alright, I will give you whatever I edit when I'm done. :)
 
I'm new to model editing and changing/updating animations in such a matter is something I still struggle with, but I could give it a try at a later date. For the time being my current project remains my primary focus.
The good news is that, as I understand it, it's pretty simple; you just have to change the transparency of the rock geoset during Stand Ready & at a specific time during Attack. That way the rock ""leaves"" the hand (and with the proper projectile, appears as though thrown).

Good luck on your project!
 
Very nice. as someone said, it appears to be lacking a throwing animation. nevertheless, really good. I like it. did you base the concept on the

The Lord of the Rings: War of the Ring's (siege) TROLL STONETHROWER unit?

 
Very nice. as someone said, it appears to be lacking a throwing animation. nevertheless, really good. I like it. did you base the concept on the

The Lord of the Rings: War of the Ring's (siege) TROLL STONETHROWER unit?

No, I just wanted to include a minor Ogre faction in my current project and I had to think of a ranged unit to add. Figured Ogres wouldn't have thought of anything more advanced than literally throwing rocks.

But as I've said in the description, I originally made this because I needed a one-headed version of Kitabatake's Ogre Stone Thrower. I couldn't find any, so I tried making it myself.
 
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