Hello there everybody! Thanks for checking in
I have been working on a map inspired by survival minecraft with alot of randomness, i want to be able to "chop a tree" and get wood, this part i have down pretty well, so the interesting part here is the fact that i cant for the love of god make anything work, this said i am no expert, i dont even believe myself to be amateur, but way below, i can do some basic things where i get stuff to spawn / move and these things SO.
My Question..
What do i need to do to make it so that when i craft lets say "Wood Wall" it removes like 5 "Wood" from the hero's inventory, and if he doesnt have 5 "Wood" then it would Error in some way?
I am up for using pretty much anything to make this work
I have structures already with a custom inventory and all that and i can make it work with normal gold and lumber but i really dig the whole "inventory building" theme.
- Thanks, Ruvven
I have been working on a map inspired by survival minecraft with alot of randomness, i want to be able to "chop a tree" and get wood, this part i have down pretty well, so the interesting part here is the fact that i cant for the love of god make anything work, this said i am no expert, i dont even believe myself to be amateur, but way below, i can do some basic things where i get stuff to spawn / move and these things SO.
My Question..
What do i need to do to make it so that when i craft lets say "Wood Wall" it removes like 5 "Wood" from the hero's inventory, and if he doesnt have 5 "Wood" then it would Error in some way?
I am up for using pretty much anything to make this work
I have structures already with a custom inventory and all that and i can make it work with normal gold and lumber but i really dig the whole "inventory building" theme.
- Thanks, Ruvven