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"Stretched" doodad display problem

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Nov 27, 2007
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I have a doodad of fairly small size which I have "stretched" (lengthened) along some axis.

The problem is that, on the minimap, doodads are still displayed as dots, even though they absorb much more actual space in the game.
Is there a way to have the minimap doodads displayed normally?
In Object Editor, I tried modifying the "pathing" parameter without much luck..
 
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