Deleted member 177737
D
Deleted member 177737
Hey,
I was just working on some camera switching triggers in my map, after I tested the map I found a strange bug with the game's camera after I walk into a region that changes the players view from 3rd person to game view.
Basically the trigger reset's the game's camera so the player can walk the unit up a mountain which is to high for 3rd person to be used on.
What happens is that after the camera reset's to game view it starts to slowly zoom in until the camera hit's the units base.
I'll post triggers on request, and I can't put up a map DL because it's 52mb big (campaign map)
Additional Info:
The map has an option to choose either game view or 3rd person, and an option to choose either arrow-key or mouse unit control.
I'm using a highly edited arrow-key system (I found a rejected system on the hive and fixed it up.)
I'm not sure if the above has anything to do with the bug but I typed it anyways.
I was just working on some camera switching triggers in my map, after I tested the map I found a strange bug with the game's camera after I walk into a region that changes the players view from 3rd person to game view.
Basically the trigger reset's the game's camera so the player can walk the unit up a mountain which is to high for 3rd person to be used on.
What happens is that after the camera reset's to game view it starts to slowly zoom in until the camera hit's the units base.
I'll post triggers on request, and I can't put up a map DL because it's 52mb big (campaign map)
Additional Info:
The map has an option to choose either game view or 3rd person, and an option to choose either arrow-key or mouse unit control.
I'm using a highly edited arrow-key system (I found a rejected system on the hive and fixed it up.)
I'm not sure if the above has anything to do with the bug but I typed it anyways.