- Joined
- Aug 17, 2012
- Messages
- 256
So yeah apocalypse helped me with this trigger (thanks to him/her) and now i want to know is there a way to make it like:
the music starts to play when hero(es) enter in battle (already done), but the music theme stops when the attacker enemy dies.
(trigger he/she helped me with)
the music starts to play when hero(es) enter in battle (already done), but the music theme stops when the attacker enemy dies.
(trigger he/she helped me with)
- Actions
- Set randInt = (Random integer number between 1 and 3)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- randInt Equal to 1
- Then - Actions
- Sound - Play Tension <gen>
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- randInt Equal to 2
- Then - Actions
- Sound - Play TragicConfrontation <gen>
- Else - Actions
- Sound - Play War2IntroMusic <gen>