- Joined
- May 21, 2011
- Messages
- 56
I want to make when a unit stay to more in a region to teleport that unit in other region.
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Events

Unit - A unit is in region <x1>
Conditions

Time elapsed by that unit is equal to 20 seconds
Actions

Move that unit instantly to region <x2>
I'm drunk or.. Current version is 1.26? Ezzz!?My Warcraft version is 1.24e, what about yours ?
Ohhh...
A unit dies = leaves region, right ?
LOGIC, lol!
Dies

Events


Unit - A unit Dies


Unit - A unit leaves TeleportRegion <gen>

Conditions


((Triggering unit) is in TeleportGroup) Equal to True

Actions


Unit Group - Remove (Triggering unit) from TeleportGroup


Hashtable - Clear all child hashtables of child (Key(Triggering unit)) in Hashtable


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(TeleportGroup is empty) Equal to True



Then - Actions




Trigger - Turn off Interval Check <gen>




Trigger - Turn off (This trigger)



Else - Actions
What I understood is, when you "die", it is automatically referred as you "leave" the region, because you "died", get it ?
Should we not set Handle ID ?
