- Joined
- Nov 9, 2020
- Messages
- 362
Hello! So, I'm starting this project from scratch, but now in Classic graphics instead of Reforged. And max Legendary map size instead of Huge. I am encountering an issue upon trying to save or test the map--compile erros--which I can't or don't know how to resolve on my own, even with someone else explaining it to me, because I have 0 experience in custom scripts of any language; JASS, Lua, vJASS.
My map right now contains vJASS, I believe, but you can check for yourself and correct me if I'm wrong. The second map file I have attached is from the leaked 'devonly' folder containing various maps for testing, ideas, and so on. One of them was an attempt to rebalance the Undead faction, adding new abilities, and changing existing ones. I was curious and wanted to transfer most of them to my map. Some were easy to conform to how I arrange and organize my map's data, but some proved to be a little bit difficult, although I may have been able to pull off a few; fixing them but untested. Now, the really difficult ones are causing compile errors I couldn't pinpoint or figure out why it's happening, how I can fix it.
Users on the Hive Discord server have been good help, but I just couldn't tell them that I am completely oblivious to some of what they are saying so I try to absorb their explanation and maybe run them through my head, hoping I could understand if I think of them hard enough. Alas, I still don't know. So, if anyone has some free time on their hands and use JASS or vJASS (there could be either, or both, in my map), please help me out here. There are 23 compile error lines showing up, and they only if you make some changes and try to test the map out. Be sure to tick "enable JassHelper", "enable vJass", and "enable optimizer" in the Trigger Editor under the 'JassHelper' tab.
Maybe I'm missing some variables, or maybe I have missing requirements. But what I did was not 1:1 copy/paste the contents of the "undead changes.w3x" map file because I am sure some-to-most of those libraries and requirements are out of date, so I grabbed them manually here in Hive Workshop. I tried to make sure the libraries are up-to-date, or use better alternatives (since a couple of them have "better versions") that may or may not support backwards-compatibility to others' versions. The libraries have source links and credits to help pinpoint where they're from, though I guess they can also be read within the very custom script content itself.
Before I finish writing this, I just want to say, I really want to learn, but coding isn't my forte. And I don't want to heavily freeload on who will help, so perhaps they can teach me the basics or how to work on the errors of my map while they are looking through them, because simple screenshots of the errors won't suffice, and this will be a longer back-and-forth thing. I would be grateful to whoever accepts this request or ask for assistance, please. And thank you in advance!
My map right now contains vJASS, I believe, but you can check for yourself and correct me if I'm wrong. The second map file I have attached is from the leaked 'devonly' folder containing various maps for testing, ideas, and so on. One of them was an attempt to rebalance the Undead faction, adding new abilities, and changing existing ones. I was curious and wanted to transfer most of them to my map. Some were easy to conform to how I arrange and organize my map's data, but some proved to be a little bit difficult, although I may have been able to pull off a few; fixing them but untested. Now, the really difficult ones are causing compile errors I couldn't pinpoint or figure out why it's happening, how I can fix it.
Users on the Hive Discord server have been good help, but I just couldn't tell them that I am completely oblivious to some of what they are saying so I try to absorb their explanation and maybe run them through my head, hoping I could understand if I think of them hard enough. Alas, I still don't know. So, if anyone has some free time on their hands and use JASS or vJASS (there could be either, or both, in my map), please help me out here. There are 23 compile error lines showing up, and they only if you make some changes and try to test the map out. Be sure to tick "enable JassHelper", "enable vJass", and "enable optimizer" in the Trigger Editor under the 'JassHelper' tab.
Maybe I'm missing some variables, or maybe I have missing requirements. But what I did was not 1:1 copy/paste the contents of the "undead changes.w3x" map file because I am sure some-to-most of those libraries and requirements are out of date, so I grabbed them manually here in Hive Workshop. I tried to make sure the libraries are up-to-date, or use better alternatives (since a couple of them have "better versions") that may or may not support backwards-compatibility to others' versions. The libraries have source links and credits to help pinpoint where they're from, though I guess they can also be read within the very custom script content itself.
Before I finish writing this, I just want to say, I really want to learn, but coding isn't my forte. And I don't want to heavily freeload on who will help, so perhaps they can teach me the basics or how to work on the errors of my map while they are looking through them, because simple screenshots of the errors won't suffice, and this will be a longer back-and-forth thing. I would be grateful to whoever accepts this request or ask for assistance, please. And thank you in advance!
