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Cool! thanks so much. btw i have another question if i change the start location in the map initialization event will this be applied on the camera of the player with changed start location as it normally would when u just drop the start location? or should i use a different event?
ya that would be an alternative. thank you for your help!
Edit: Ya I was hoping to do it lazily by changing the start location via trigger then when the game starts the camera would be in a different location and other action runs soon after.
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