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[Rainbow]Starship Troopers[/rainbow]
I Proudly present you, Starship Troopers:
Non-Stop Actions game, based on the movie Starship Troopers.
The Commander RASCZAK is trapped with his troops on a hostile planet, Bugs are coming from everywhere to eat them all.
Your mission is to protect the commander until the spaceship comes to save you over 35 min.
You can revive, buy items, make upgrades and most important is: Don't forget to reload your weapons!
Choose from 5 specific classes: Medic, Engineer, Firebat, Sniper and Captain. Each of them has specific abilities.
Player 1 (Red) can choose the difficulty: Normal or Hard.
There is music from Starship Troopers movie in game.
You can play with AI, they don't need to reload weapons but can't buy items or make upgrades so it is better to play with real players if you want to win.
This map is protected.
Classes
Engineer
Engineer
Defensive hero, adept at repairing and creating sentry guns and deadly machines.
Abilities:
SentryTower:The engineer builds an immobile sentry gun to attack bugs and defend him against them.
Advanced Construction:The engineer builds a flying machine which attacks bugs for 15 seconds and cannot be destroyed.
Engine upgrades:Improves the engineers ability to make better machines.
Robot:The engineer builds and controls a powerful robot which makes him incredibly stronger.
Repair:The engineer repairs a mechanical unit or building.
Knife:The engineer uses his knife to melee bugs.
Captain
Captain
Strategic hero, master of guns and uses his deadly weapons to kill his enemies.
Abilities:
Grenade:The captain throws a grenade causing AoE damage.
Rockets:The captain launches missles dealing AoE damage and stunning his enemies.
Critical Bullets:The captain uses his special bullets giving him chance to deal more damage.
Rage:The captain takes his secondary weapon and shoots with double weapons dealing more damage.
Web:The captain throws a web over a unit making it unable to move for 10 seconds.
Knife:The captain uses his knife to melee bugs.
Firebat
Firebat
Offensive hero adept at fire, he is heavy and deadly which burns his enemies to death with his flamethrower.
Abilities:
Fire shot:The firebat launches a deadly fireball dealing damage to units in line.
Fire explosion:The firebat creates a big explosion on the floor dealing damage and burning the units around him.
Invulnerability:The firebat uses his special armor to become invulnerable.
Fire wall:The firebat creates a fire wall burning enemies who enter it and dealing huge damage to them.
Mine:The firebat throws a mine on the ground stunning his enemies when activated.
Knife:The firebat uses his knife to melee bugs.
Sniper
Sniper
Offensive hero adept at long range combat, he uses his deadly sniper to shoot targets from long distance.
Abilities:
Plasma shot:The sniper uses his special bullets dealing more damage to his enemies.
Laser Shot:The sniper shoots the target with a laser shot damaging the target and the units around him.
Rocket launch:The sniper fires multiple rockets dealing AoE damage.
Bombardment:The sniper marks an arena and multiple missiles come from sky dealing heavy damage to his enemies.
Camouflage:The sniper wears his cloak to remain invisible and attack at the right time.
Knife:The sniper uses his knife to melee bugs.
Medic
Medic
Supportive hero adept at healing, she heals her allies in the battlefield with her medical skills and uses her gun to kill her enemies.
Abilities:
Healing Hand:The medic uses her skills to heal her ally or even herself.
Stim Pack:The medic uses her stimpack on the target increasing its attack speed.
Healing Shop:The medic builds a healing shop healing units nearby and selling some shop items.
Prayer:The medic uses her holy skills and heals all the units near her.
Dispell:The medic uses her skills to cure poisoned units and destroy summoned units.
Knife:The medic uses her knife to melee bugs.
Screenshots
Changelog
v1.3
-New system to choose heros (by Devin).
-Added a Medikit + a pack of Ammunition for each Hero at start.
-Game shorter (35 minutes).
-Game harder, stronger monsters and lower towers.
-Fixed some names, change the repair icon.
v1.4
-Changed doodads, looks more modern.
-Change the terrain.
-Remove tomes of agility and strenght.
-Renamed some items.
v1.5
-Balanced the game.
-Added a text when you need to Reload.
-Added more levels for upgrades.
-Fixed grammar.
Credits
Special Thanks to Devin for his help.
Thanks to:
Game_Slave, CrazyRussian, GhostTruster, Abrico, IronMaiden, Fingolfin, JollyD, killst4r, TheSilent, Scupa, P4ena, judash137, Peekay, kellym0, luorax, MEXAHUK, Sashax, Kelthuzad, Hybred, UncleFester, Happycockroach, Kola, Golden_Drake, Praytic, Kiwi, Frankster, Mobilize, L_Lawliet, NFWar, Fjury, Cryophoenix, ScorpioT1000, Katauri, 3uMviraAd, Hellfilm, zbc, morbent.
Music from Starship Troopers Movie.
You are not allowed to edit, copy or rip my Work.
Map description designed and coded by Devin
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