Okay, so I'm trying to recreate certain Starcraft effects, like Protoss shields and the Firebat's splash damage.
The problem with the Firebat is that I can do a Shockwave spell for 0 mana and low cooldown and throw in a Black Dragon/Archmage/etc... fireball, but it'll be a one-time attack and that would mean that I'll have to tell the Firebat to keep firing at a target. Needless to say, this is a huge fricking waste of time, since whoever plays Terran will have to keep an eye on his Firebats.
Then there's the Zerg Lurker. Sure, I can set it to attack only when submerged, but the closest thing there is to the original SC Lurker attack is Impale. And that would mean I'm once again stuck with the fact that the Lurker will have to continuously be micro-managed.
Finally, Protoss shields. The best I could do is Mana Shields, but as you can imagine, this will seriously impair the unit should it also cast spells - A Carrier might do fine, since it has no spells to speak of, but a Templar will find himself eating dirt pretty quickly since all he does is cast spells.
I've also read throughout the site of possible Protoss shields graphics. How is this done?
Anyone able to help me with these problems?
The problem with the Firebat is that I can do a Shockwave spell for 0 mana and low cooldown and throw in a Black Dragon/Archmage/etc... fireball, but it'll be a one-time attack and that would mean that I'll have to tell the Firebat to keep firing at a target. Needless to say, this is a huge fricking waste of time, since whoever plays Terran will have to keep an eye on his Firebats.
Then there's the Zerg Lurker. Sure, I can set it to attack only when submerged, but the closest thing there is to the original SC Lurker attack is Impale. And that would mean I'm once again stuck with the fact that the Lurker will have to continuously be micro-managed.
Finally, Protoss shields. The best I could do is Mana Shields, but as you can imagine, this will seriously impair the unit should it also cast spells - A Carrier might do fine, since it has no spells to speak of, but a Templar will find himself eating dirt pretty quickly since all he does is cast spells.
I've also read throughout the site of possible Protoss shields graphics. How is this done?
Anyone able to help me with these problems?