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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

StalMaster (Skeleton-Master)

Submitted by Mister_Haudrauf
This bundle is marked as approved. It works and satisfies the submission rules.
This is one of my favourites that gives me headaches then i think about the making of it -_-
It's basically a FOUR-armed Skeleton Warrior that serves as heavy infantry.
The Idea came both from Skyward Sword AND Hyrule Total War.
It HAS Team-color just on the Back of the Model.

Grey Armor (Tier 3), Shoulder Pads (Tier 2) and Helm (Tier 1) = Astaroth Zion (Give Him credit too)


IF YOU USE THIS MODEL IN YOUR MAP OR CAMPAIGN THEN GIVE CREDIT!?! (Please)

-----Update 07. July. 2016-----
-Completely Remade Model
-Base is still the same, but i added four( or more?) extra "innerbones" to the model and animated them.
-Changed Eye Color from Red to Dark Red
-Weapon-Clipping mostly removed and overall clipping of the Model removed
-New Custom Animations:
-New Attack Slam Animation
-New Death Animation
-New Stand Ready Animation
(The rest is just a little different. That means I only animated the extra "innerbones".)
-New Weapons: Upper Right: Cutlass by Hayate
Upper Left: Basic Sword by Hayate
Right: Mace by Sven
Left: Iron-Raven by BloodRaven
(Give them ALL credit for their amazing weapons)
The Positions of the Weapons are inspired by this
StalMaster Picture

-----Update 09. July. 2016-----
-ERROR: I had somehow forgotten to upload the right model. I am very sorry. :goblin_cry:

-----Update 29. Jan. 2017-----
-removed the 'borrowed' Armor and replaced it with my own.
-removed the 'borrowed' Weapons and replaced them with ingame ones.
-new attack animations (except 'attack slam')
-new stand ready animation
-new birth animation
-new death animation
-Made a new fitting Portrait-Model

I removed the 'borrowed' stuff, because
1: they are way too many polies.
2: i am too lazy to ask for permission to use these things.

by the way now the position of the weapons are inspired by this
Stalmaster

-----Update 30. Jan. 2017----- (nothing Major)
-made the unused weapons, that are used during the birth animation, invisible during the Walk animation.


Keywords:

Armor, Armored, Skeleton, Skeleton Master, StalMaster, Stalfos, The Legend of Zelda, Skyward Sword

If anyone finds use in the new Stalmaster version then please give credit to me and leave a rating
and don't distribute this!?!
Contents

Stalmaster (Final version) (Model)

Stalmaster (Portrait) (Model)

Reviews
Moderator
10:51, 8th May 2016 The_Silent: Looks good, but has some very visible issues ingame. The swords clip in almost every animation, moving though each other or through the body. The Death animations looks like it is standing on a moving ship, almost...
The_Silent
MODERATION Approved All the issues seems to be fixed. The attack animations seems a little slow, but the rest seems good, so approved.
  1. 10:51, 8th May 2016
    The_Silent: Looks good, but has some very visible issues ingame.
    The swords clip in almost every animation, moving though each other or through the body.

    The Death animations looks like it is standing on a moving ship, almost floating in one direction, next in the other. I suspect you have taken it from a model that was originally larger, and that might be the issue.

    Also, feel free to listen to the commenters, arms moving independently in some animations would certainly be a plus.
     
  2. Solu9

    Solu9

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    Hm. I don't know. The model seems fine. But the four arms. It seems unnecessary because they move in pairs.

    It would have been awesome if the arms moved independently.
     
  3. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

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    I would do it, but i can't animate so well. But if you know of someone who can do it then name him/her and i ask him/her if he/she can do it. Okay?
     
  4. Arad MNK

    Arad MNK

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    Noice.
     
  5. Grey Knight

    Grey Knight

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    Skeleton Overlord:cexc:
     
  6. RagnarokBazil

    RagnarokBazil

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    reminds me of Gilgamesh but undead XD
     
  7. BiroN

    BiroN

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    Less interesting that I thought it would be.
    4 arms coming from 2 shoulders? Also, what's the point of having 4 arms if you have beast master's attack animations anyways? The legs aren't very well done either.

    This model would be epic if:
    1- The arms moved independently.
    2- Custom animations.
    3- Better armor, special effects... etc.
     
  8. apcrabnightlive

    apcrabnightlive

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    The armor could be improved more and also the lower body looks small atm and it feels like it will break under its weight.
     
  9. Kyrbi0

    Kyrbi0

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    Four arms is a neat idea, but it's really cluttered, methinks.

    Otherwise it's a nice, simple model.
     
  10. HappyTauren

    HappyTauren

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    The arms look really weird in the anatomical sense. Because it seems that there's a straight shoulder out there, and suddenly it branches into two arms at a 90 degree angle. It makes it look really bad IMO. This'd probably be pretty good with only one set of arms.
     
  11. The_Silent

    The_Silent

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    The swords clip in most animations.
     
  12. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

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    I know the Polygons are high as Hell :vw_wtf:, but it looks good :thumbs_up:. It's an improvement from before.

    Correction: Now it is an improvement. Past me. :p
     
    Last edited: Jul 9, 2016
  13. RedLord

    RedLord

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    Skeleton Berserker!! :):) Good Job!! Dude!
     
  14. SNIper of DARKness

    SNIper of DARKness

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    It certainly looks good now, and should be moved to "approved", it may crash the game I haven't tested it but from what I see it's worthy.
     
  15. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

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    I can assure you, that he doesn't crash the game. I use him myself.:ogre_hurrhurr: His walk-animation may seem weird, because of his heavy armor, but if I have the time I can change this.
     
  16. The_Silent

    The_Silent

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    MODERATION
    Approved
    All the issues seems to be fixed.
    The attack animations seems a little slow, but the rest seems good, so approved.
     
  17. deepstrasz

    deepstrasz

    Map Reviewer

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    Some animations need some work as the weapons get through the body.
    4/5.
     
  18. Kyrbi0

    Kyrbi0

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    This is a fantastic update. Much better & much cooler, IMO. Love the new pauldrons, helmet, weapons, and the anims are solid.

    The only things that could be improved now, in my mind, is a bit more smoothness to the animations. Death, Attacks, Birth, etc. But they are perfectly adequate now.
     
  19. Eagle XI

    Eagle XI

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    I can suggest pairing the upper and lower arms together for animation purposes.
    He would first do an 'swing(sword) and hack(club at upper, axe at lower)' motion with both his upper arms as attack - 1 then do the same with lower pair of arms as attack - 2, probably would end up looking better.