- Joined
- Jun 26, 2020
- Messages
- 1,884
Since I'm not good with naming things, the name of my spells end being shallow, can you help me pls? (my map is located in Draenor, so the names at least should not disaccording with it):
Axe of Destruction:
The hero strikes the ground where its target is, making it fly through the air and when it falls it causes 500 damage to the nearby units and makes them lose concentration.
Lightning Skirt:
Throws lightning at enemy units within a radius of 400 causing 100 damage up to 8 units.
Lightning Shot:
Summons an electric shot to an enemy unit causing 150 damage and stunning the target for 0.6 seconds.
Surging Fury:
Every time the hero attacks increase its number of charges and for each charge deals 15 damage, and when the skill is cast throw an attack at enemy unit causing the stacked damage plus 30 and stunning the target for 0.5 seconds. The charges will disappear after 6 seconds of attacking.
Terrorizing Howl:
The hero emits a howl that slows in 40% an enemy units in 700 range causing 60 damage.
Instill Fear:
Roars loudly that stuns the enemy units that are still 900 in range of he for 3 seconds and causing 100 damage.
Feral Rampage:
Increase the speed of the hero by 150% and gives the ability to through to the units for 8 seconds and every spell he casts deals 100 extra damage.
Fire Impact: (This name isn't mine, is the name of the icon, but still.)
When is activated, the next target to attack will be stunned by a fireball for 2 seconds dealing 75 extra damage, if the caster doesn't attack anyone after 10 seconds, then the damage and stun goes to the caster.
Intangibility:
Makes the hero intangible for 8 seconds and causes 80 damage to nearby enemy units with a cooldown of 3 seconds.
Stalwart Thump: (The hero is a demolisher)
For 7 seconds the succesful attacks will stun the enemy for 1.25 seconds and add 20 damage.
Demonic Armor:
The armor of this demon has the ability to reflect part of the damage taken to enemies in a range of 1000.
Disable Sphere:
The hero creates an orb that when collides with the floor causes 250 damage and disarms and silences the affected enemy units. Lasts 5 seconds.
Essence of Celerity: (This is also the name of the icon, but sounds good)
Increases the movement speed of the hero by 150% for 8 seconds.
The hero strikes the ground where its target is, making it fly through the air and when it falls it causes 500 damage to the nearby units and makes them lose concentration.
Throws lightning at enemy units within a radius of 400 causing 100 damage up to 8 units.
Summons an electric shot to an enemy unit causing 150 damage and stunning the target for 0.6 seconds.
Every time the hero attacks increase its number of charges and for each charge deals 15 damage, and when the skill is cast throw an attack at enemy unit causing the stacked damage plus 30 and stunning the target for 0.5 seconds. The charges will disappear after 6 seconds of attacking.
The hero emits a howl that slows in 40% an enemy units in 700 range causing 60 damage.
Roars loudly that stuns the enemy units that are still 900 in range of he for 3 seconds and causing 100 damage.
Increase the speed of the hero by 150% and gives the ability to through to the units for 8 seconds and every spell he casts deals 100 extra damage.
When is activated, the next target to attack will be stunned by a fireball for 2 seconds dealing 75 extra damage, if the caster doesn't attack anyone after 10 seconds, then the damage and stun goes to the caster.
Makes the hero intangible for 8 seconds and causes 80 damage to nearby enemy units with a cooldown of 3 seconds.
For 7 seconds the succesful attacks will stun the enemy for 1.25 seconds and add 20 damage.
The armor of this demon has the ability to reflect part of the damage taken to enemies in a range of 1000.
The hero creates an orb that when collides with the floor causes 250 damage and disarms and silences the affected enemy units. Lasts 5 seconds.
Increases the movement speed of the hero by 150% for 8 seconds.
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