• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Spellbook Build Structures 2 Ability

Status
Not open for further replies.
Hello. I made a "Build Structures 2" ability based on the spellbook ability. I changed the order ID, and the "Build <insert structure here>" abilities are added. But why it doesn't work properly?

1) Why buildings built via this ability doesn't require repair during construction?
2) Why only one type of building can be constructed?
 

Attachments

I think you can avoid the first problem by replacing the building built with the ability with the actual unit, setting its construction progress(I'm pretty sure there was an action like that) and ordering the caster to build it.

Also, why the build <insert name here> abilities in a spellbook don't work?

What do you mean? When you have abilities with the same order string then they collide and you can cast only the one with the highest 'priority' that the unit(or spellbook) has. I think it was something like, top left was the highest priority.
 
nope.

im assuming your referring to the Build Tiny abilities, which the order string is for the cooldown iirc. Both of your problems are traits of the build tiny ability.
 
whats usually used is an ability that will replace the unit into an identical unit except with diffferent buildable structures
 
Status
Not open for further replies.
Back
Top