- Joined
- Dec 22, 2016
- Messages
- 67
Hi. I wanted to create a spell based on channel , that can target unit , tree , structure and item , I know how to do it in object editor , the problem is the trigger. I want it to check if target is a tree or structure , take caster to target , if it is an item , bring it to caster and if it is a unit , bring it to caster and deal damage.
I can't find any condition to detect if target of ability being cast is a tree or structure.
I need it in GUI
I can't find any condition to detect if target of ability being cast is a tree or structure.
I need it in GUI