-
Wolfs Roar
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to |cffff0000Wolf's Roar|r
-
Actions
- Set WR_cast = (Casting unit)
- Set WR_Point = ((Position of (Casting unit)) offset by 150.00 towards (Facing of (Casting unit)) degrees)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Random integer number between 1 and 10) Greater than or equal to ((Level of |cffff0000Wolf's Roar|r for WR_cast) + 5)
-
Then - Actions
- Unit - Create 1 Spirit Wolf (Level 1) for (Owner of WR_cast) at (WR_Point offset by (0.00, 0.00)) facing (Position of (Triggering unit))
- Else - Actions
-
If - Conditions
-
Events
level of WR_cast unit's level of spell = whyc wolf creates (spirit wolf(level1) level 2 level3 - to 5 ?i cant figure it out pls
i h8 to make 200 triggers for a such simple thing that i know can be shorthend