• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Spell Section [We need mckill2012!]

Status
Not open for further replies.
Level 9
Joined
Sep 18, 2010
Messages
585
The following are the Spell Ideas talked about before in the main thread
I'd appreciate if the members help me select the best ones
and if they have ideas for improvement in these or rather a complete new spell, please mention below

Rejuvenating Touch
Heals a Targeted Ally unit over X Secs to X HP, also adds armor.

Solar Flare
Stuns the enemy units under melee range of the Hero for x seconds and decreasing armor by x for until the spell wares off.

Blessing Aura [ PASSIVE ]
Increases the attack damage of the Hero by x and
Units under melee range of the Hero will gain a non Combat Regeneration
[UNITS DO NOT GET ATTACK BONUS IN THIS]

Holy Bash
Tarson Lionheart cloaks his fist with holy magic then hits it with great force at the target unit. The target is then stunned and knocked back.

Holy Force
Tarson Lionheart heals a friendly unit with x hp but if targeted an enemy unit, they are damaged, if targets an enemy, they are greatly damaged.

Zeus Hammer [ULTI]
Tarson Lionheart uses the power of light to enlarge himself and then cloaks it with great holy power. After he does it, he jumps, then smashes them. Then he attacks then at the kidney then lastly he roars to summon all his power then he crushes them. Deals huge damage. If the enemy unit still lives, they are stunned for a long time.

Holy Shackle [ ULTI ]

Ensnares all enemy units nearby damaging them by 10hp/sec spell lasts for 50 secs(ground version of Ariel shackles which catches every enemy unit with in 400 range of the Hero)

Also The spells do need some good Icons/Animations, It be really helpful if you post some good ones you know about
 
[☻] Rejuvenating Touch.
- Pretty much a Rejuvenation.
[☻] Solar Flare
- Thunder Clap with a dummy unit that will cast Faerie Fire.
Blessing Aura
- Unholy Aura with a small AoE, and hidden spellbook Command Aura with a non-percentual increase.
Holy Bash
- No advice for this one.
[☻] Holy Force
- A triggered target spell.
Zeus Hammer
- OMFG THAT SOUNDS COMPLICATED BUT AWESOME
[☻] Holy Shackle
- Is this channeling? If so, then that would make it balanced.

Spells with a [☻] means that I can do the spell.
Or at least try to. :)
 
Level 9
Joined
Sep 18, 2010
Messages
585
I knew you'd be the 1st one to reply :)

[☻] Rejuve[/e]nating Touch.
I always do those don't I -_-
- Pretty much a Rejuvenation.
hmm forgot to add the Defense effect as I decided to rename Holy Touch

[☻] Solar Flare
- Thunder Clap with a dummy unit that will cast Faerie Fire.
yes which does no damage.

[☻] Blessing Aura
- Unholy Aura with a small AoE, and hidden spellbook Command Aura with a non-percentual increase.

Holy Bash
- No advice for this one.
[☻] Holy Force
- A triggered target spell.

Zeus Hammer
- OMFG THAT SOUNDS COMPLICATED BUT AWESOME
Not my idea :p just of the the mentioned ones

[☻] Holy Shackle
- Is this channeling? If so, then that would make it balanced.
Yes it will be Channeled but I plan to have it to catch the units under the AoE of the Paladin only before the channeling starts
same as Arial Shackles but which catches about 4-5 units in Range


Spells with a [☻] means that I can do the spell.
Or at least try to. :)
That'd be great :D


thanks mate!
 
Level 9
Joined
Sep 18, 2010
Messages
585
Of course. :)
So it's called Holy Touch now?
As for the Holy Shackle, you want the amount of units that are shackled to have a limit? It would be awesome if it didn't.
Awesome and Imba Indeed :p
but I guess it maybe better limited to 5-7 units
or having the spell upgradable if the Heroes can surpass lvl 10 [lol that ain't thought about yet]
 
Status
Not open for further replies.
Top