- Joined
- Jul 2, 2008
- Messages
- 110
Hi everyone!
Well this other day i was thinking of a spell to my hero. I thought about an edited version of Kinetic Field from Thrall in DotA.
Thrall summons a of circular barrier kinetic energy, keeping enemies from walking in or out of it. The barrier has a diameter of 300.
Level 1: Lasts 2.5 seconds
Level 2: Lasts 3.0 seconds
Level 3: Lasts 3.5 seconds
Level 4: Lasts 4.0 seconds
Colldown: 14 seconds
So, I was wanting someone to change this spell.
I'd like it to allow enemies to come in, but not out, but not stop aerial units. If possible, also drain 20 mana per second if the unit is touching the barrier and double the duration of the spell per level.
Thanks in advance for whoever tries =D
Well this other day i was thinking of a spell to my hero. I thought about an edited version of Kinetic Field from Thrall in DotA.
Thrall summons a of circular barrier kinetic energy, keeping enemies from walking in or out of it. The barrier has a diameter of 300.
Level 1: Lasts 2.5 seconds
Level 2: Lasts 3.0 seconds
Level 3: Lasts 3.5 seconds
Level 4: Lasts 4.0 seconds
Colldown: 14 seconds
So, I was wanting someone to change this spell.
I'd like it to allow enemies to come in, but not out, but not stop aerial units. If possible, also drain 20 mana per second if the unit is touching the barrier and double the duration of the spell per level.
Thanks in advance for whoever tries =D