Hello. I have a few requests. I tried to make them and failed miserably. I know what to do, but i don't know how to put it down. I'm new to the boards, as well. Tell me what you think of my ideas then.
Shadow Stride
Description: The Hero Dashes forward in a straight Line At an Incredible speed, slashing all in their Path, and knocking them into the air.
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Pretty much, an attack where it draws a line from 1 point to another. The hero Follows that path, and all caught in the way takes damage and gets tossed into the air. Maybe a shadowy trail following the hero from 1 point to another. The dash forward would have to be almost instantaneous. Just fast enough where you can see the movement slightly between the 2 points. And Perhaps add slashing animations to those who get hit.
It would be a good sweep attack, especially if the hero is fairly large.
Shadow blitz
Description: The hero moves So quickly that there appears to be multiple copies of him. Each copies then dash at the enemy, darting from 1 to another at insane speeds, disappearing again, reappearing next to another random enemy and striking. And then disappearing,joining back together as the 1 Hero.
How it works: pretty much, how it would work is that upon activation, the Hero Divides up into 5 Images of themself. The images are Untargettable and invulnerable. They then Dash around at random, from enemy to enemy, attacking. After very attack, they target another random enemy. Depending on how fast the hero attacks regularly regulates how useful this spell is. If you have an agility based hero using it (and why wouldn't you) it would be hit, vanish, hit vanish, so quickly you couldn't keep track of them. And with 5 of them dashing around, it would be quite a display. The images keep all the basic stats/passive abilities of the hero.
Blood Sense/Blood Corruption
With this Fierce Power, the Hero is overtake the Targets body and Corrupts their fluid, turning it into a clottible Acid, crippling them and doing massive damage. The hero Must first "paint"(substitute a better word in there) target the Victim(s)before calling the plague.
How it works: I was thinking about how this would really be a 2 part ability. The First ability would be to mark the targets. The second would be to do the Call which damages all of those with the mark. I don't know how to make it a 1 spell ability, honestly. It would be perhaps a combo Spell attack. The Sigil cast on the enemy could perhaps be a debuff of Magic resistance/Defense/Fairie Fire. Lets call it Blood Sense. The higher the ability of Blood Sense, the longer the duration of the debuffs, and more time to cast the ultimate when it comes around
The actual Blood Corruption would be the ultimate spell. 1 Level. It would be pretty much a crippling Poison Spell, that doesn't kill the Targets. Upon the Call, any units on the map marked with the Blood Sense would immediately begin to suffer massive poison DoT+Cripple. A nifty effect for this would be them spouting out tons of blood
There's a few spells for you, Sir. I'd be honoured to actually see them in play. If anyone else likes them, feel free to use the ideas. Using them would be satisfactory enough for me.