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Spell ideas for those heroes?

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Level 9
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Nov 3, 2010
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Hey
i need for my map War of Wrath new heroes and new spells..
Here are 3 heores i want to have in my map.

Ilidan
Chaos General
Grom Hellscream

the map is in attach files.. not the newest often.. but it show you the general things about the map
i need easy spells
like in the map the range heroes shall have 1 summoning..
it should not be an ulti spell^^ easy ones like in the map

ps. it can be trigger things too.
and only gui spells
 

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Level 9
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Dec 17, 2008
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Here's a random idea for a summoning spell:

Summon a water elemental that has the Hydra abililty; when the water elemental dies, 3 smaller elementals are created with a water-modified ability like that of Goblin Sapper teams. These three elementals are very weak, but do significant damage when they explode in a watery death!

Hope this is helpful just as a random hero spell ^.^
 
Level 14
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Dec 12, 2009
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For any UD/demonic hero:
Contaminate (Basically Black-Arrow):
~No bonus damage. Whenever the hero kills that's under the effect of Black Arrow, it gets replaced with a Skeleton (which also has Contaminate). This effect works on non-heroes.
-Basically, the skeletons deal moderate damage but are easy to kill. They just help overwhelm the enemy.

For the Lightning Elemental:
Sparky Aura could be useful as a passive. It's in GUI and easy to import/edit.
~Even though you don't want Ultimate ideas, you could give the EL a modified Starfall, useing the monsoon effect for the art (a simple Ogject Editor change). Makes a thunderstorm of sorts.

//\\oo//\\
 
Level 5
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Nov 30, 2010
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Illidian skill:

Stormrage
Active
Withdrawing ancestral power corrupted by the demonic soul in him, Illidian goes into a horrific berserker mode for some time. However, this time is extended for each unit he kills in this state. Berserker mode gives Illidian 100% extra attack speed but he receives 100% more damage.

Chaos general skill:

Soul seeker
Passive
The chaotic soul of he chaos general attracts him to an enemy with the lowest amount of health. If the chaos general attacks this unit, he will get a temporary damage bonus. Stacks with itself
 
Level 8
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Dec 6, 2010
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504
For the Lightning Elemental:

Power Surge - the elemental sacrifices 20% of his current hp to gain 40% move speed for 5 seconds.. its like haste with hp cost:)

Recharge - the elemental charges and becomes immobile until you force it to move, regenerating 25hp per second but costing him 35 mana per second.

Hope this would help:)
 
Level 8
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Grom Hellscream

Warmonger- everytime Grom kills a unit, he gains 10% movespeed and attack speed lasting for 5 secs, percentage stacks:)

Burning Blood- puts the target enemy's blood on fire, dealing 10% of the target's current hp per second.. :)


hope this helps:)
 
Level 19
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For Grom Hellscream:
1. Berserkers Cry
Grom Hellscream roars giving all friendly allied units an x bonus damage and attack speed but slowly drains a little health per second.

2. Power of the Horde (PASSIVE)
When Hellscream is nearby friendly orc units, he gains a small amount of HP every x seconds.

3. Wind Hurricane
Grom continually spins around, for x seconds. When he collides with an enemy or allied unit, they get tossed up the sky and falls down stunned and damaged for x seconds.

4. Blade Mastery
Grom Hellscream slashes all nearby enemy units with very quick speed, (like Omnislash)and every unit which was hit, becomes stunned and bleeds causing x damage per second. Deals x damage to each unit hit but Grom must rest after this is activated.
 
Level 8
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jokerman10000 said:
Dawn Whitelighter said:
mr, please send me the descriptions of the skills only of the heroes wherein you need help with:)
then you know them..
Chaos General.. 2 skills (normal ones)
Hellscream: 1 ulti
Lightning: another one for lightning strike..
illidan 1 skill

CHaos General:
1.Searing Cleave - cleaving attack that burns all units that it hits 5 hp/sec for 4 secs (so it means that all units damaged units from the cleave is also burned 5hp/sec for 4 secs)
2.Disorder - the Chaos general shouts, causing units to get confused and attack the next unit closest to them even if its their ally for 5 seconds. (only targets normal units, does not affect heroes. its a crown control spell)

Hellscream:
ulti- Bloodrush - causes the target unit to bleed and take 30 damage/second. bleeding stops when the target unit attacks hellscream, but continues when he stops attacking Hellscream. Lasts 15 seconds.

Illidan:
Warblades of Azzinoth- a toggle-skill that adds 50 hp damage and 20 mp damage to Illidan's attacks, drains 10 mana per second while activated.

Lightning: didnt understand what you said:)

there yah go:) tell me if revisions are needed
 
Level 3
Joined
Oct 4, 2010
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34
heres a good idea for illidian:
a unit attacks illidian the attacking unit will be poisoned for (U Choose time) and ( U Choose Damage) and it does not stack
and for the chaos general:
Throws many chaos balls of energy around the chaos general in the range of 500 and deals (U Choose Damage)
and for grom hellscream
The Jass needed Skill For Grom Hellscream:
Jumps over the enemy with a war stomp and in anger form and deals u Choose Damage and stays in the sky for 5 seconds the falls to the ground and in the range of u choose the range
 
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