- Joined
- Apr 30, 2011
- Messages
- 359
Name : Gods War - War for the Earth
- Name can be changed
- Map is still in version 0.0
Genre : Hero Arena
- Not like ordinary hero arenas
- Use 100% customized spells, no attacking allowed
- Wide types of spells available, Offensive, Defensive, Supportive, etc
- Spell values based on attributes (ex Cooldown based on Agility), so there's no differences between early game and late game, only item and the player's skill is the factor of the difference
- Use unique damage and armor system
- Use 100% customized hero attributes
- No bases, invisible shop system, with unique item systems
- Players use almost all skills they have, because there's no auto attacking, but they can still do denies or suicides
- Unique map, the map is divided into two sides by an invisible line that restricts movement between each sides, so really spell vs spell
- As the version goes up, more uniqueness will be added, like melee spells and a way to move between sides, and other uniquenesses
Members Needed :
- 1 Terrainer, the map is quite small
- 1 / 2 vJASS Masters, I'm an intermediate vJASS
- Idea Factories
- Testers (maybe)
I'm working hard in this map please join this project
- Name can be changed
- Map is still in version 0.0
Genre : Hero Arena
- Not like ordinary hero arenas
- Use 100% customized spells, no attacking allowed
- Wide types of spells available, Offensive, Defensive, Supportive, etc
- Spell values based on attributes (ex Cooldown based on Agility), so there's no differences between early game and late game, only item and the player's skill is the factor of the difference
- Use unique damage and armor system
- Use 100% customized hero attributes
- No bases, invisible shop system, with unique item systems
- Players use almost all skills they have, because there's no auto attacking, but they can still do denies or suicides
- Unique map, the map is divided into two sides by an invisible line that restricts movement between each sides, so really spell vs spell
- As the version goes up, more uniqueness will be added, like melee spells and a way to move between sides, and other uniquenesses
Members Needed :
- 1 Terrainer, the map is quite small
- 1 / 2 vJASS Masters, I'm an intermediate vJASS
- Idea Factories
- Testers (maybe)
I'm working hard in this map please join this project