Spell Help

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Sep 24, 2007
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Firstly, about a spell. I am using the summon spirit wolf as the base for this spell and instead of casting a spirit wolf with a time limit, I wanted it to cast another model with unlimited time. I figured out how to make the summoned unit permanent, but if I try to cast more then one (by casting the spell twice), it deletes the old one. I have no idea how to fix this and would welcome any suggestions on this matter
 
While that might help, I think the created unit will not take damage from e.g. a dispel (and control magic won't work). So what I wonder is: if you add this action
  • Actions
  • Unit - Add classification of Summoned to (Last created unit)
will it count like any summon, taking additional damage from dispels?
 
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