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Spell casting without short delay?

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Level 6
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May 11, 2010
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Everytime a unit casts an spell, it will take at least a second or two just standing there before it begins it's basic attack again, almost as if it resets it's target. Now right clicking the enemy unit with one of my units will make it attack straight away, but unless im constantly clicking the enemy unit every spell cast will cause my units, and AI units to do this. Anyone know if there is a way to change it so that they attack straight, or sooner after their spell cast?
 
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