[Spell] Spell against multiple targets

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I wanna create a slowing spell which can be casted by a certain unit on multiple targets.

- I created my unit and changed maximum targets of attack 1 to 5
- I created the spell (Frost-Attack) and linked it to the unit

But it doesnt work. What am I doing wrong?

I checked this link which is supposed to show you how to create a spell for multiple targets but seems like that post does everything but a spell for multiple targets, more like an aoe-like attack. Link

I want the attack to be like Undead Slowing tower attack, what is the simplest way to do this? Do I need trigger or dummy for this? I hope it's doable without.

Thank you for your help
 

Dr Super Good

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What am I doing wrong?
Expecting Warcraft III to do something it cannot do.

As far as I can recall bouncing effects and orb/arrow effects do not stack.

You can try with barrage (not bouncing but in parallel) but it may only affect the main target with all others only taking damage.

You will probably need a trigger solution to this. In that case you will have to simulate hitting multiple targets, including applying the damage.
 
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Expecting Warcraft III to do something it cannot do.

As far as I can recall bouncing effects and orb/arrow effects do not stack.

You can try with barrage (not bouncing but in parallel) but it may only affect the main target with all others only taking damage.

You will probably need a trigger solution to this. In that case you will have to simulate hitting multiple targets, including applying the damage.

Would it be easier to make it hit only 1 target with aoe on impact, affecting all target around it ?

Could anybody plz create such a trigger for me?
 
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Would it be easier to make it hit only 1 target with aoe on impact, affecting all target around it ?

Could anybody plz create such a trigger for me?

If you are OK with AOE and don't want exactly 5 units to be hit, the Frost Wyrm does exacly this by default:it has AOE ranged attacks that slow all GROUND units damage by his attack.

Just give a unit Frost Attack, give him AOE (change his weapon/attack type so Missile Splash, edit all the other required fields to be similar to what a siege unit would have) and then all damaged units will be slowed, no triggers requires.

ALTERNATIVELY: Give your unit Artilery type attack and create a new version of the Plague (Meat Wagon) ability. This ability allows you to create a new unit with each new attack. Create a new dummy unit and replace the Plague Cloud with the new dummy unit.

Give your dummy unit Locust and the Slow spell. Change the dummy unit's mana for exactly 5 casts of Slow with no mana regen allowed. If you want the casting instantly, remove the cooldown from the Slow spell and set the dummy unit's Cast Backswing value to 0.

If you want your dummy unit to die quickly, give it minus health regeneration and set its health really low. Remember to set it automatically cast Slow.

No triggers involved:p
 
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