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[General] Speeding up Bladestorm ability

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Level 19
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Aug 8, 2007
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2,765
you can probably do a trigger so that when your abil is cast you speed up the animation speed of the unit
 
Level 33
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Illidans got the point ...
When are you keep asking for this ?

Sooner or later, you're gonna start doing things by yourselves you know...

And doesn't have to create a new thread every single day...

By the way:
  • Animation - Change *YourUnit* animation speed to X% of its original speed
It's under Animation - Change Unit Animation Speed
 
Level 30
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Jul 31, 2010
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Illidans got the point ...
No he doesn't, and especially that "point", also I only opened up these such threads because I do not know how to code or work this triggers and I want to learn how you guys do it, not taking it for granted.

okay enough with that by-person-level comments, this is my what I did

  • Animation Speed
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Bladestorm (woh)
    • Actions
      • Animation - Change (Casting unit)'s animation speed to 150.00% of its original speed
      • Wait 5.00 game-time seconds
      • Animation - Change (Casting unit)'s animation speed to 100.00% of its original speed
tell me if this is a cheap-shot idea but theirs a problem, when the bladestorm is being cast and you start moving it, the whirlwind's animation returns back to its original animation speed, so what do I do now?

I'll try doing some stuff about it, let me know what you had in mind
 
Level 33
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Mar 27, 2008
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IF the spell lets the caster to move around (by using trigger), it has no problem with it.

But your spell lets the caster to let controlled, by their own players ?

Hmmm, it seems that the animation is reset back when it is moving, but if stop again, the animation will go fast back.
 
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