- Joined
- Dec 17, 2005
- Messages
- 337
I am trying to add a custom ability in my map the Corrupted TD much like the Spirit Link from dota (it links enemies).
I've figured out how to do this and all but now I'm trying to make it so a player can turn it off or on wether it does it automaticly. (it is a passive ability on a tower).
I use channel and triggers to remove/add different abilities to know if a unit wants it on or off. Problem, is no triggers (boolean) can tell if a unit has a specific ability (as far as I can see).
Can anyone tell me how to make a passive Spirit Link that links enemies and can be turned on/off?
I've figured out how to do this and all but now I'm trying to make it so a player can turn it off or on wether it does it automaticly. (it is a passive ability on a tower).
I use channel and triggers to remove/add different abilities to know if a unit wants it on or off. Problem, is no triggers (boolean) can tell if a unit has a specific ability (as far as I can see).
Can anyone tell me how to make a passive Spirit Link that links enemies and can be turned on/off?