Hey, I need some help making a special effect that will look like a projectile. I want to minimize lag on my map by making gun projectiles special effects instead of units.
I figure creating/destroying special effects is a lot less laggy than creating/destroying units.
When a player clicks his "shoot" gun ability, instead of creating a unit that looks like a bullet, a trigger will create a special effect (that looks like a bullet) at his location. And instead of a 0.03s repeating trigger moving the unit projectile, the trigger will create/destroy special effects (that look like bullets) to generate the same effect.
I just need a special effect that looks like a bullet. It needs to be spherical since I cant change the facing direction of special effects. Also it needs to disappear instantly when destroyed (no death animation) so when my trigger creates/destroys it every 0.03 seconds, it doesnt look like there is more than 1 bullet.
Basically, I just need a spherical bullet that has no death animation and I will be all set!
I figure creating/destroying special effects is a lot less laggy than creating/destroying units.
When a player clicks his "shoot" gun ability, instead of creating a unit that looks like a bullet, a trigger will create a special effect (that looks like a bullet) at his location. And instead of a 0.03s repeating trigger moving the unit projectile, the trigger will create/destroy special effects (that look like bullets) to generate the same effect.
I just need a special effect that looks like a bullet. It needs to be spherical since I cant change the facing direction of special effects. Also it needs to disappear instantly when destroyed (no death animation) so when my trigger creates/destroys it every 0.03 seconds, it doesnt look like there is more than 1 bullet.
Basically, I just need a spherical bullet that has no death animation and I will be all set!