- Joined
- Sep 1, 2009
- Messages
- 124
Hey, i need some help with a trigger... it does not work for some reason, even though i have gone over it over and over!
here is the part of the trigger giving me complete grief:
this is the part that spawns my unit, for some really annoying reason, it spawns the unit in a random area of the map. I tried fixing it with variables, but no go, its annoying, and i tried lots of different kinds of things that will allow me to keep the trigger as it is...
anyone know a fix for this?
here is the part of the trigger giving me complete grief:
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Else - Actions
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Unit - Remove (Target unit of ability being cast) from the game
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Unit - Create 1 Fire for (Owner of (Triggering unit)) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
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Animation - Play (Last created unit)'s decay animation
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Unit - Create 1 No other buildings being built for (Owner of (Triggering unit)) at (Center of No other buildings being built <gen>) facing Default building facing degrees
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this is the part that spawns my unit, for some really annoying reason, it spawns the unit in a random area of the map. I tried fixing it with variables, but no go, its annoying, and i tried lots of different kinds of things that will allow me to keep the trigger as it is...
anyone know a fix for this?