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Spawn

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Hello Hivers! :goblin_yeah:

I will first talk about the basics of the maps like what players gonna do and yeah...

-Players controll their of legion, where they got their own towers and a Center. The center is where the Units can be sended.
-The players needs to send units if they are gonna have victory.
-There are 8 players, and there are team-up-game so it is: 2-2-2-2 badiclly there are teaming.
-The team got 1 Hero, so if that Hero Tower is being destroyed, that team that the hero was in was being defeated!

Ok i think i wrote the basics of it, if its more questions about it, its just to write it down.

Ok now i have a picture below as you can see click to open it and continue reading.
227524-albums6507-picture81046.jpg


As you can see on the Picture there are something i have painted a '' O '' Around something. Those places are the Centers where units can send units.
Ok The Units that they click on and wants to send spawn at the middle where you see arrows like --> and a number 2.
So when a players click on the unit it wants to spawn it spawns there and it spawns 2 of em. So my point is that they are spawning 2 south 2 east and 2 north and they walk after those arrows i have painted on the Image.


Now what i wonder is that how i can make a Player click on a unit in the Center building and it spawn at the Middle, and therefor goes to those destinations, and when they manage to go to where the hero tower is, they start to attack it.

Sorry if my grammar wasnt fully understand-able, but if it wasnt totaly i can write it more understand able if i can.

Thanks, and hope you can comment! :goblin_good_job:
 
If the units path is blocked and they can only travel in the path you provided you can simply spawn them at center and order them to attack move to the final location.
(air units will go diagonally / units with range will attack towers if they are in range)

If you have air units don't use the above.
Instead create regions at each split path. Then order units to go to that region. Once it gets there order it to go to desired end location.

This should also be in the world editor help zone forum.
 
Level 12
Joined
Mar 30, 2013
Messages
664
If the units path is blocked and they can only travel in the path you provided you can simply spawn them at center and order them to attack move to the final location.
(air units will go diagonally / units with range will attack towers if they are in range)

If you have air units don't use the above.
Instead create regions at each split path. Then order units to go to that region. Once it gets there order it to go to desired end location.

This should also be in the world editor help zone forum.

Yeah i understand all of that, but it is the triggering system nothing else.
I dont think it should be in the world editor because like i said its the triggering.
:goblin_good_job:
 
Yeah i understand all of that, but it is the triggering system nothing else.
I dont think it should be in the world editor because like i said its the triggering.
:goblin_good_job:

Triggers & Scripts In this forum you may ask for help on fixing a trigger or script. But if you need help getting started with a trigger, this is not the right place — use the World Editor Help Zone.
 
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