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[Trigger] Spawn System

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[trigger=First Trigger]First Trigger
Event - Unit buys something
Conditions -
Actions - Turn on Next Trigger
[/trigger]
[trigger=Next Trigger]Next Trigger
Event - Every 60 seconds
Conditions -
Actions - Spawn 01 Unit at Unit_Spawn_Region
Pick Every Unit in Unit_Spawn_Region and order it to Attack-Move to Next_Region[/trigger]
 
[trigger=First Trigger]First Trigger
Events
An Upgrade is Finished
Conditions -
Upgrade comparison - Upgrade equal to YourUpgrade (or something like that)
Actions - Turn on Next Trigger
Turn off (this trigger)
[/trigger]
[trigger=Next Trigger]Next Trigger
Events
Periodic event - Every 60 seconds
Conditions -
Actions
Unit - Create (Current research level of ability for APlayer) Footman for APlayer at (Unit_Spawn_Region) facing Default building facing degrees
Unit - Order last created unit to Attack-Move to Next_Region[/trigger]
 
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