• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ Time to vote for the top 3 models! The POLL for Hive's 6th HD Modeling Contest: Mechanical is now open! 📅 Poll close on July 16, 2024! 🔗 Cast your vote now!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Sound Compilation Problems?

Status
Not open for further replies.
Level 11
Joined
Dec 31, 2007
Messages
780
Why could a sound generate a compilation problem in my map?

the most weird thing is that i extracted that sound from a previous version of the same map... but now it gives a compilation error while saving...

i tried recording the same sound again... but it doesnt sound.. (actually it is a music) even if i save the mp3 in the same way and characteristics... :S

i have no idea of why this happens plz help
 
Level 11
Joined
Dec 31, 2007
Messages
780
when you have compilation errors... the error is selected in blue?

if thats is correct the problem is coming from another trigger i didnt touch... :S

call SetSoundDistanceCutoff( gg_snd_AbsoluteZero, 2000,0 )

thats the selected line that appears when compilation errors happens

Actually... im having compilation problems in every variable in the game... it says that i have 614 compilation errors... any ideas?.. :S

...

Well.. ive been playing with this error... i discovered that my map works absolutly fine... untill i try to add this sound to it...

after this ... WE gives me all those compilation errors...

i know that the easy solution would be "dont add that music"... but i really need it... :S

plz can anybody help me on this?...:cry:
 
Last edited:
Status
Not open for further replies.
Top