Someone tell me how to make dialogue choices work

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Apr 8, 2005
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Here's a few hints to get you going.
1. You can't show a dialoge on 'Map Int' do an event with 'Time Elapsed 0.01 seconds'
2. After creating a dialoge button you have to set it into a varible 'Set dButton to LastCreatedDialogButton
3. Use the 'A dialog button is clicked' event and 'Clicked Dialog Buttom = Varible' condition to find out what button was clicked
4. Triggering player is the player that clicked the button

Hope this helps ^^
 
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