- Joined
- Aug 24, 2005
- Messages
- 7
I'm having trouble using the dialogue buttons. I have a trigger to create a dialogue box for every player in the game, then create four (4) buttons in the dialogue box. I want a unit to spawn at a players start location when he/she chooses one of the options. The unit of course corresponds with what option the player chose. My problem emerges after I choose one of the options, the unit doesn't spawn. I can't figure out how to get one to.
I apologize if this is a noob issue and I'm just being stupid, also if this issue was somewhere else.
A prime example of what I'm trying to do is Zoator TD. That is, the game starts -> a dialogue box appears with different races -> player chooses a race -> dialogue box disappears -> the builder of that race spawns for the player.
I would open Zoator and look at the trigger myself, but I get an error whenever I try and open it.
Thanks for taking the time to read my plea for help, and thanks ahead of time for any help I recieve.
Twisted Nerve
I apologize if this is a noob issue and I'm just being stupid, also if this issue was somewhere else.
A prime example of what I'm trying to do is Zoator TD. That is, the game starts -> a dialogue box appears with different races -> player chooses a race -> dialogue box disappears -> the builder of that race spawns for the player.
I would open Zoator and look at the trigger myself, but I get an error whenever I try and open it.
Thanks for taking the time to read my plea for help, and thanks ahead of time for any help I recieve.
Twisted Nerve