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someone please help with this GUI?

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Need help figuring out the trigger to increase a unit's max health

I hope someone reads this cause I haven't had any help for any of my posts and it's been getting me angry. Second, can someone please help with the GUI?


function Trig_jass_attempt_Conditions takes nothing returns boolean
if ( not ( GetSpellAbilityId() == 'A01F' ) ) then
return false
endif
if ( not ( GetUnitAbilityLevelSwapped('A01F', GetSpellAbilityUnit()) == 1 ) ) then
return false
endif
return true
then (take(CastingUnit(+500Hitpoints(
endfunction

function Trig_jass_attempt_Actions takes nothing returns nothing
endfunction

//===========================================================================
function InitTrig_jass_attempt takes nothing returns nothing
set gg_trg_jass_attempt = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_jass_attempt, EVENT_PLAYER_UNIT_SPELL_CAST )
call TriggerAddCondition( gg_trg_jass_attempt, Condition( function Trig_jass_attempt_Conditions ) )
call TriggerAddAction( gg_trg_jass_attempt, function Trig_jass_attempt_Actions )
endfunction
I'm not very good at any coding and any help would be appreciated. Even if your really just guessing. I want to add 500 health (800 for level 2) to my unit for 20 seconds when the 'war cry' ability is used thx in adv advance.
UPDATE: apparently it's possible to increase a unit's max health with a dummy. Not exactly sure how to this though any tips?
 
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