I'm working on an ORPG and I have everything squared away, besides a few little things I can't figure out. I've tried so many times and it's starting to annoy me how such a few simple ideas are puzzling me so bad. If they're too much work, don't bother, but if they're simple things and they're just not coming to mind for me, any help would be GREATLY appreciated!
Hero Ressurection
Heros in my map have a number of lives, according to how many charges of an Ankth-like item in thier inventory. If you die without charges, you lose. I can't figure out how to move Heros back to thier start location upon Ankth'ing.
Hero Information on Selection
In my hero choosing area, i'm trying to figure out how to show information about the clicked hero only for the player who clicked it.
Spellbook
I'm using Spellbook as a base for a Summon spell. My idea was one hero spell with the option of four different summons, each a spell in the spellbook. I want them all to share a cooldown, so only one of the four summons could be present at one time, but the 'Shared Cooldown' box doesn't seem to have any effect whatsoever. I don't know if the fix is through triggers, or through reworking of the spell, but if there is a fix, i'de be very grateful to know. One of my Heros was based around this idea and it would be a shame to have to put it down.
That's it for now. Again, i'de be very thankful for any help at all.
Hero Ressurection
Heros in my map have a number of lives, according to how many charges of an Ankth-like item in thier inventory. If you die without charges, you lose. I can't figure out how to move Heros back to thier start location upon Ankth'ing.
Hero Information on Selection
In my hero choosing area, i'm trying to figure out how to show information about the clicked hero only for the player who clicked it.
Spellbook
I'm using Spellbook as a base for a Summon spell. My idea was one hero spell with the option of four different summons, each a spell in the spellbook. I want them all to share a cooldown, so only one of the four summons could be present at one time, but the 'Shared Cooldown' box doesn't seem to have any effect whatsoever. I don't know if the fix is through triggers, or through reworking of the spell, but if there is a fix, i'de be very grateful to know. One of my Heros was based around this idea and it would be a shame to have to put it down.
That's it for now. Again, i'de be very thankful for any help at all.